Crew connection manual

Co-op & Matchmaking

Set up a one-to-four-player voyage, find a lobby with Quick Join, keep voice chat working, and recover when a session loses its footing.

Last verified August 18, 2026
ModesSolo · Online co-op
Crew limit4 players
Lobby finderQuick Join
CommunicationIn-game voice chat

Chapter 01

Build or find a crew

  • Play solo, invite friends, or use Quick Join from the main menu to search for a room.
  • Quick Join shows the host, region, and ping so you can join or search again.
  • Steam Rich Presence and a dedicated invite system were announced for Early Access.

Chapter 02

Fix the common connection problems

Cannot join friends

Set the same region first

No voice input

Check microphone access in settings

Bad latency

Compare region and displayed ping

Session interruption

Reconnect and verify synced state

Chapter 03

A practical four-pirate rhythm

Assign one pirate to scout, one to move cargo, one to watch the route, and one to react to threats. Rotate roles as soon as a monster or heavy object changes the safest plan.

  • Call out the exit route and high-value cargo before the team spreads out.
  • Leave space for a rescue instead of clustering every pirate around the same object.
  • After reconnect or host migration, confirm weather, equipment, appearance, and progress are still synchronized.